project_3d_pointT_project_3d_pointProject3dPointProject3dPointproject_3d_point (算子名称)

名称

project_3d_pointT_project_3d_pointProject3dPointProject3dPointproject_3d_point — Project 3D points into (sub-)pixel image coordinates.

参数签名

project_3d_point( : : X, Y, Z, CameraParam : Row, Column)

Herror T_project_3d_point(const Htuple X, const Htuple Y, const Htuple Z, const Htuple CameraParam, Htuple* Row, Htuple* Column)

void Project3dPoint(const HTuple& X, const HTuple& Y, const HTuple& Z, const HTuple& CameraParam, HTuple* Row, HTuple* Column)

void HCamPar::Project3dPoint(const HTuple& X, const HTuple& Y, const HTuple& Z, HTuple* Row, HTuple* Column) const

static void HOperatorSet.Project3dPoint(HTuple x, HTuple y, HTuple z, HTuple cameraParam, out HTuple row, out HTuple column)

void HCamPar.Project3dPoint(HTuple x, HTuple y, HTuple z, out HTuple row, out HTuple column)

def project_3d_point(x: Sequence[float], y: Sequence[float], z: Sequence[float], camera_param: Sequence[Union[int, float, str]]) -> Tuple[Sequence[float], Sequence[float]]

描述

project_3d_pointproject_3d_pointProject3dPointProject3dPointProject3dPointproject_3d_point projects one or more 3D points (with coordinates XXXXxx, YYYYyy, and ZZZZzz) into the image plane (in pixels) and returns the result in RowRowRowRowrowrow and ColumnColumnColumnColumncolumncolumn. The coordinates XXXXxx, YYYYyy, and ZZZZzz are given in the camera coordinate system, i.e., they describe the position of the points relative to the camera.

The internal camera parameters CameraParamCameraParamCameraParamCameraParamcameraParamcamera_param describe the projection characteristics of the camera (see Calibration for details).

运行信息

参数表

XXXXxx (input_control)  point3d.x-array HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

X coordinates of the 3D points to be projected in the camera coordinate system.

YYYYyy (input_control)  point3d.y-array HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Y coordinates of the 3D points to be projected in the camera coordinate system.

ZZZZzz (input_control)  point3d.z-array HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Z coordinates of the 3D points to be projected in the camera coordinate system.

CameraParamCameraParamCameraParamCameraParamcameraParamcamera_param (input_control)  campar HCamPar, HTupleSequence[Union[int, float, str]]HTupleHtuple (real / integer / string) (double / int / long / string) (double / Hlong / HString) (double / Hlong / char*)

Internal camera parameters.

RowRowRowRowrowrow (output_control)  point.y-array HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Row coordinates of the projected points (in pixels).

ColumnColumnColumnColumncolumncolumn (output_control)  point.x-array HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)

Column coordinates of the projected points (in pixels).

例程 (HDevelop)

* Set internal camera parameters and pose of the world coordinate
* system in camera coordinates.
* Note that, typically, these values are the result of a prior
* calibration.
gen_cam_par_area_scan_division (0.01, -731, 5.2e-006, 5.2e-006, \
                                654, 519, 1280, 1024, CameraParam)
create_pose (0.1, 0.2, 0.3, 40, 50, 60, \
             'Rp+T', 'gba', 'point', WorldPose)
* Convert pose into transformation matrix.
pose_to_hom_mat3d(WorldPose, HomMat3D)
* Transform 3D points from world into the camera coordinate system.
affine_trans_point_3d(HomMat3D, [3.0, 3.2], [4.5, 4.5], [3.8, 4.2], X, Y, Z)
* Project 3D points into image.
project_3d_point(X, Y, Z, CameraParam, Row, Column)

例程 (HDevelop)

* Set internal camera parameters and pose of the world coordinate
* system in camera coordinates.
* Note that, typically, these values are the result of a prior
* calibration.
gen_cam_par_area_scan_division (0.01, -731, 5.2e-006, 5.2e-006, \
                                654, 519, 1280, 1024, CameraParam)
create_pose (0.1, 0.2, 0.3, 40, 50, 60, \
             'Rp+T', 'gba', 'point', WorldPose)
* Convert pose into transformation matrix.
pose_to_hom_mat3d(WorldPose, HomMat3D)
* Transform 3D points from world into the camera coordinate system.
affine_trans_point_3d(HomMat3D, [3.0, 3.2], [4.5, 4.5], [3.8, 4.2], X, Y, Z)
* Project 3D points into image.
project_3d_point(X, Y, Z, CameraParam, Row, Column)

例程 (HDevelop)

* Set internal camera parameters and pose of the world coordinate
* system in camera coordinates.
* Note that, typically, these values are the result of a prior
* calibration.
gen_cam_par_area_scan_division (0.01, -731, 5.2e-006, 5.2e-006, \
                                654, 519, 1280, 1024, CameraParam)
create_pose (0.1, 0.2, 0.3, 40, 50, 60, \
             'Rp+T', 'gba', 'point', WorldPose)
* Convert pose into transformation matrix.
pose_to_hom_mat3d(WorldPose, HomMat3D)
* Transform 3D points from world into the camera coordinate system.
affine_trans_point_3d(HomMat3D, [3.0, 3.2], [4.5, 4.5], [3.8, 4.2], X, Y, Z)
* Project 3D points into image.
project_3d_point(X, Y, Z, CameraParam, Row, Column)

例程 (HDevelop)

* Set internal camera parameters and pose of the world coordinate
* system in camera coordinates.
* Note that, typically, these values are the result of a prior
* calibration.
gen_cam_par_area_scan_division (0.01, -731, 5.2e-006, 5.2e-006, \
                                654, 519, 1280, 1024, CameraParam)
create_pose (0.1, 0.2, 0.3, 40, 50, 60, \
             'Rp+T', 'gba', 'point', WorldPose)
* Convert pose into transformation matrix.
pose_to_hom_mat3d(WorldPose, HomMat3D)
* Transform 3D points from world into the camera coordinate system.
affine_trans_point_3d(HomMat3D, [3.0, 3.2], [4.5, 4.5], [3.8, 4.2], X, Y, Z)
* Project 3D points into image.
project_3d_point(X, Y, Z, CameraParam, Row, Column)

例程 (HDevelop)

* Set internal camera parameters and pose of the world coordinate
* system in camera coordinates.
* Note that, typically, these values are the result of a prior
* calibration.
gen_cam_par_area_scan_division (0.01, -731, 5.2e-006, 5.2e-006, \
                                654, 519, 1280, 1024, CameraParam)
create_pose (0.1, 0.2, 0.3, 40, 50, 60, \
             'Rp+T', 'gba', 'point', WorldPose)
* Convert pose into transformation matrix.
pose_to_hom_mat3d(WorldPose, HomMat3D)
* Transform 3D points from world into the camera coordinate system.
affine_trans_point_3d(HomMat3D, [3.0, 3.2], [4.5, 4.5], [3.8, 4.2], X, Y, Z)
* Project 3D points into image.
project_3d_point(X, Y, Z, CameraParam, Row, Column)

结果

project_3d_pointproject_3d_pointProject3dPointProject3dPointProject3dPointproject_3d_point returns 2 ( H_MSG_TRUE) if all parameter values are correct. 如有必要,将引发异常。

可能的前置算子

read_cam_parread_cam_parReadCamParReadCamParReadCamParread_cam_par, affine_trans_point_3daffine_trans_point_3dAffineTransPoint3dAffineTransPoint3dAffineTransPoint3daffine_trans_point_3d

可能的后置算子

gen_region_pointsgen_region_pointsGenRegionPointsGenRegionPointsGenRegionPointsgen_region_points, gen_region_polygongen_region_polygonGenRegionPolygonGenRegionPolygonGenRegionPolygongen_region_polygon, disp_polygondisp_polygonDispPolygonDispPolygonDispPolygondisp_polygon

参考其它

camera_calibrationcamera_calibrationCameraCalibrationCameraCalibrationCameraCalibrationcamera_calibration, disp_caltabdisp_caltabDispCaltabDispCaltabDispCaltabdisp_caltab, read_cam_parread_cam_parReadCamParReadCamParReadCamParread_cam_par, get_line_of_sightget_line_of_sightGetLineOfSightGetLineOfSightGetLineOfSightget_line_of_sight, affine_trans_point_3daffine_trans_point_3dAffineTransPoint3dAffineTransPoint3dAffineTransPoint3daffine_trans_point_3d, image_points_to_world_planeimage_points_to_world_planeImagePointsToWorldPlaneImagePointsToWorldPlaneImagePointsToWorldPlaneimage_points_to_world_plane

模块

Calibration