clear_scene_3dT_clear_scene_3dClearScene3dClearScene3dclear_scene_3d (算子名称)
名称
clear_scene_3dT_clear_scene_3dClearScene3dClearScene3dclear_scene_3d — Delete a 3D scene and free all allocated memory.
参数签名
Herror T_clear_scene_3d(const Htuple Scene3D)
def clear_scene_3d(scene_3d: MaybeSequence[HHandle]) -> None
描述
clear_scene_3dclear_scene_3dClearScene3dClearScene3dClearScene3dclear_scene_3d deletes the 3D scene Scene3DScene3DScene3DScene3Dscene3Dscene_3d.
运行信息
- 多线程类型:可重入(与非独占操作符并行运行)。
- 多线程作用域:全局(可以从任何线程调用)。
- 未经并行化处理。
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
参数表
Scene3DScene3DScene3DScene3Dscene3Dscene_3d (input_control, state is modified) scene_3d(-array) → HScene3D, HTupleMaybeSequence[HHandle]HTupleHtuple (handle) (IntPtr) (HHandle) (handle)
Handle of the 3D scene.
结果
clear_scene_3dclear_scene_3dClearScene3dClearScene3dClearScene3dclear_scene_3d returns 2 (
H_MSG_TRUE)
if the scene was valid and could
be deleted. 如有必要,将引发异常。
可能的前置算子
display_scene_3ddisplay_scene_3dDisplayScene3dDisplayScene3dDisplayScene3ddisplay_scene_3d
模块
3D Metrology